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I am a junior at Carnegie Mellon University majoring in Information Systems and minoring in both Game Design as well as Human-Computer Interaction. I am an aspiring video game producer/product manager with experience working professionally at a AAA studio as well as with a variety of independent projects. I use my STEM-intensive background in biological research to take a hypothesis-driven approach to my work coupled with data-informed decision-making, but am also passionate about the arts, independently producing music on the side as well as, of course, creating video games.

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