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brandan chen
Game Design Intern
Contributions
Designed and blocked out "Police Station" (cut in the final product) in the Radiant game engine for Warzone 2.0's Ashika Island
Collaborated with designers, artists, and engineers to brainstorm and conceptualize map-themed level design/gameplay features
Iterated on level design through playtesting and discussing feedback with team members
Gained hands-on experience in production techniques in Confluence and JIRA by shadowing producers
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