I am currently a rising junior at Carnegie Mellon University majoring in Information Systems and minoring in both Game Design as well as Human-Computer Interaction. I have a STEM-intensive background, providing me with advanced collaboration and R&D skills as well as prowess in compiling and analyzing data. I take a hypothesis-driven approach to my work coupled with data-informed decision-making, but am also passionate about the arts, independently producing music on the side as well as creating video games where I act as a game designer and project manager for many of my projects.